Well, it has been a long time. Interactive Buddy 2 for the browser was supposed to be released two years ago. It has been sitting on my hard drive since then, collecting digital dust.
The reason for this delay is that I decided to devote considerable effort toward making a full, feature-complete version of Interactive Buddy 2 for iPhone/iPad. The project has now come to fruition, and Interactive Buddy 2 for iOS has been submitted to Apple for review, as of today.
Hopefully IB2 for iOS will be released before Christmas (depends on how long it takes Apple to approve it), with the web prototype version being released a few days after that. The iOS version will debut at $1.99, and the web version will be free as always.
A major new feature--which the version for iOS has but the web version doesn't--is that there are now two buddies (a guy and a girl) instead of one! Much effort has been put forth to make sure they interact with each other in a realistic and satisfying way.
It is also possible to create unique scenes composed of the buddies and other in-game objects (shapes, ropes, etc), save them, and even share them with others. In the web version, you can save to a text file and share this file with others. In the iOS version, there is a complete scene sharing hub right in the game!
Anyway, just wanted to update anyone who is following me. I will be posting the web version on my DA account as soon as the iOS version is released. For more info and screenshots, take a look at the Interactive Buddy Facebook page at
www.facebook.com/InteractiveBu…