Newest updates: 5/8: New attachments and other items, bugfixes 4/20: Save to script feature added 3/11: A bunch more attachments; updated icons; inputs/outputs now have labels on mouseover 3/9: Frisbee, rocket attachment, and motor attachment added; 'Circuits' folder renamed 'Connectors', reorganized 3/4: Barrel behavior enhanced.
Here is what is essentially the beta version of IB2. I am releasing it under this different name just so it doesn't attract too much attention for the time being.
Notes:
--Press up/down/left/right to move camera, +/- to zoom in/out.
--About FIRE-- right now the only way to light things on fire is to select the Circle item and move its temperature slider past 200 degrees. It will then appear on the stage hot and on fire. It can, however, catch other objects on fire (if they are flammable) and more generally transfer its heat.
--About CIRCUITS--check out this video where I explain them and show what you can do... [link]
--(for script creators/editors) The built-in scripts (the ones whose ID's begin with '!' are automatically reset each time the game runs. To edit these items I'd suggest copying their scripts over to a new item and editing them from there. This way it will save correctly.
Any other questions, please ask! And all suggestions/comments are welcome--that's why I am posting this after all!
And if you really want to go above and beyond, I'd love to see user created weapons and other items made with scripting--if they are good enough I will include them in the final game for sure (along with proper credit of course, though unfortunately I have no ability to compensate script developers monetarily at this point).
If you have any questions about scripting please ask, although my best advice is to look at all the scripts of the built-in items to see how they work, maybe copy their scripts over to a new item and do some tweaking to see what can be done. Then if you are ready, try to tackle a new item.
At this point there is no help or official API reference, but the in-game autocompletion should be a big help for identifying the available functions. Feel free to ask me about any of them.
You should upload this to Kongregate. My friends love this game. Kong would give you a bit of money I think for the number of plays you get and there is a similar game to this that is one of the top rated games (Mutilate a Doll). Best part is that you can update it even after you upload it. Anyway at least let me know if you might do so in the future. Lol that way if you aren't I won't be anxious for it to happen XD Been waiting for almost a year! lol.
-- “Last words are for those who have not said enough in their lifetime.” – Karl Marx
My Kongregate account is JoshinatorKY. I'm on Kongregate all the time.
The reason I keep insisting on you doing this cause I feel like this doesn't get enough attention or praise and I know if you uploaded this to Kongregate you would get a great score right from the beginning and also lots and LOTS of feedback... D: please don't make me beg...
-- “Last words are for those who have not said enough in their lifetime.” – Karl Marx
My Kongregate account is JoshinatorKY. I'm on Kongregate all the time.
--
“Last words are for those who have not said enough in their lifetime.” – Karl Marx
My Kongregate account is JoshinatorKY. I'm on Kongregate all the time.
--
“Last words are for those who have not said enough in their lifetime.” – Karl Marx
My Kongregate account is JoshinatorKY. I'm on Kongregate all the time.